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Magic ruin

After playing way too much of new World of warcraft's expansion, I started to do some concept drawing and I got idea for this project.
I haven't done any game assets in Blender before so I thought to give it a try.
Some assets have normal maps and those I painted in Substance Painter, otherwise I used Blender's texture painting, which was super fun. I also tried out texture painting in Mudbox. Basically assets have only diffuse-textures, some normal- or emission-maps

Concept

Concept

Concept for the character to the project #vulpera_as_alliedrace

Concept for the character to the project #vulpera_as_alliedrace